Understanding the Concept of Control Time in CSS
Hello, friends! Today we want to talk about a useful concept in CSS called control time. This feature is quite interesting and allows you to have greater control over how animations occur.
When you define an animation, you can use percentages to specify specific time points during the animation. This means that you can precisely indicate what happens at each point.
This method particularly applies to time-based animations that want to not just run continuously but also change in specific ways over time. For example, when something needs to pause suddenly and then start again.
By using keyframes, we can create animations in a precise and calculated manner. In complex animations, this is very important, as we can control the animation at specific points.
Let’s take a look at the piece of code below to understand how we can utilize this capability.
Sample Code and Explanations
@keyframes example {
0% { background-color: red; }
50% { background-color: yellow; }
100% { background-color: green; }
}
.element {
animation-name: example;
animation-duration: 4s;
animation-iteration-count: infinite;
}
Line by Line Explanation
@keyframes example
This defines an animation with the name example
.
0% { background-color: red; }
At the beginning of the animation (0% time), the background color is red.
50% { background-color: yellow; }
In the middle of the animation (50% time), the background color is yellow.
100% { background-color: green; }
At the end of the animation (100% time), the background color is green.
.element
This is the CSS selector for the element to which the animation should be applied.
animation-name: example;
Specifying the name of the animation that is defined as example
.
animation-duration: 4s;
This indicates the duration of the animation, which is 4 seconds in this case.
animation-iteration-count: infinite;
This specifies that the animation should repeat indefinitely.